Drop a tile. Match the count. Watch it cascade.
One rule: a tile clears when its number equals how many tiles sit in its row or column. Simple to read, hard to master — every tile you drop reshapes the runs around it.
Every player on earth gets the same tiles in the same order, with one attempt. Build a streak — and bank a freeze so a single missed day doesn't erase it.
Clearing a tile cracks open the grays beside it. The sound climbs a scale as the cascade deepens, so you hear it building before the score catches up.
Turn-based and one-thumbed. Think as long as you like, then drop. Endless mode runs until the rising rows reach the top.
Countdrop collects nothing, has no servers of its own, and asks for nothing. It works completely offline, your progress rides along in your own iCloud, and the whole game is there the moment you open it. Read the privacy policy — it is short, because there is nothing to say.